Intermedia Arts (IART)

IART 043: History of Intermedia and Electronic Art (3 Credits)

This course addresses the recent history of artworks that evolved out of experiments with technology. Enabled by the emergence of industrial, military, medical, digital, and electronic technologies, artists have persistently moved into these new realms of media, with the history of experimentalism providing aesthetic and conceptual continuity. Whether utopian or critical, theoretical or functional, these artworks present a fresh and challenging approach to technology resonant within the art historical context.

Crosslisted with: , ARTS 143

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IART 047: Video I (4 Credits)

This course integrates video production with a critical examination of experimental video as an art form, political tool, and social practice. Through substantial production projects, readings, screenings, analysis, and in-class discussion and critique, this course will explore contemporary issues in video. It is designed to introduce students to the technical and conceptual aspects of production and develop individual aesthetic, analytic, and critical skills.

Meets the following Gen Ed requirements: Creation and Criticism in the Arts

Crosslisted with: ARTS 147, ARTS 247

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IART 110: Introduction to Visual and Sound Programming (4 Credits)

This course introduces students to text-based programming using the open-source software Processing (visual) and SuperCollider (sound). Students will also learn to network their visual and sound programs using the OSC (Open Sound Control) protocol. Prerequisite: CS063, or comparable introductory coding experience.

Prerequisite(s): CS 063

Meets the following Core requirements: Create, Innovate & Experiment

Meets the following Gen Ed requirements: Creation and Criticism in the Arts

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IART 119: Electronic Arts (4 Credits)

This studio course is a broad investigation into ideas that cross disciplines, media and technology. Throughout the semester we will examine themes with examples in experimental film, video art, sound art, conceptual art and installations. Students will undertake projects using any tool of their choosing, whether it is a audio recorder, video projector, cell phone app, or a light bulb. Foregrounding ideas over tools, students are encouraged to explore media and techniques they have not used previously.

Meets the following Core requirements: Create, Innovate & Experiment

Meets the following Gen Ed requirements: Creation and Criticism in the Arts

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IART 120: Advanced Electronic Arts (4 Credits)

This is a hands-on studio course exploring the artistic possibilities of electronic circuitry. Everything will be made from scratch—from oscillators, mixers, to the amplifiers. Students will learn to design simple circuits, prototype on breadboards, solder and package their designs. While we will be covering the fundamental theories and analysis of electronic circuits, the studio work will emphasizes creative and unconventional applications—altering functional circuits to perform in unexpected ways, making light and touch sensitive interface, and creating electronic environments. No prior expe

Meets the following Core requirements: Create, Innovate & Experiment

Meets the following Gen Ed requirements: Creation and Criticism in the Arts

IART 121: Advanced Circuitry for Electronic Arts (4 Credits)

This course will explore advanced topics in electronic circuitry and their application in the arts, with an emphasis on programming microcontrollers (Arduino). Students will learn to use sensors and actuators and develop creative projects throughout the semester. Class time will be distributed between two formats: learning electronics theory and concepts and studio time dedicated to the creation of new works.

Prerequisite(s): IART 120

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IART 143: History of Intermedia and Electronic Art (3 Credits)

This course addresses the recent history of artworks that evolved out of experiments with technology. Enabled by the emergence of industrial, military, medical, digital, and electronic technologies, artists have persistently moved into these new realms of media, with the history of experimentalism providing aesthetic and conceptual continuity. Whether utopian or critical, theoretical or functional, these artworks present a fresh and challenging approach to technology resonant within the art historical context.

Crosslisted with: , ARTS 143

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IART 147: Video I (4 Credits)

This course integrates video production with a critical examination of experimental video as an art form, political tool, and social practice. Through substantial production projects, readings, screenings, analysis, and in-class discussion and critique, this course will explore contemporary issues in video. It is designed to introduce students to the technical and conceptual aspects of production and develop individual aesthetic, analytic, and critical skills.

Meets the following Core requirements: Create, Innovate & Experiment

Meets the following Gen Ed requirements: Creation and Criticism in the Arts

Crosslisted with: ARTS 147, ARTS 247

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IART 148: Video II (4 Credits)

This course emphasizes the continued acquisition and refinement of individual aesthetic, conceptual, critical, and technical skills in video production and analysis. In addition to readings, screenings, and in-class discussion and critique, students are each required to conceive and complete a large-scale video production project which reflects their particular interests in the methods and modes of video practice.

Prerequisite(s): IART 147

Note(s): If students have previous, comprehensive video production experience, the prerequisite of IART 147 Video I, can be waived with instructor's permission.

Meets the following Core requirements: Create, Innovate & Experiment

Meets the following Gen Ed requirements: Creation and Criticism in the Arts

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IART 149: Advanced Video Programming (4 Credits)

This Course introduces students to the graphical programming environment Jitter, which enables real-time video generation, 2D/3D vector graphics, image processing and the exchange of data with sound programs and control systems. For class projects students can develop performance works, installations, software tools, fixed-media video, or data visualizations.

Meets the following Core requirements: Create, Innovate & Experiment

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IART 180: Special Topics in Intermedia A (0.25-1.25 Credits)

IART 191: Senior Seminar: Intermedia (3 Credits)

This class provides a forum for the intermedia arts major to develop her critical skills and language as they relate to the articulation of ideas in intermedia arts. It helps senior students produce a body of work (including work that may incorporate a variety of artistic mediums) in preparation for the intermedia arts senior presentations. This class also helps the student prepare her portfolio for graduate school.

Prerequisite(s): IART 119 and IART 147

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IART 192: Senior Portfolio and Exhibition (1 Credits)

This course is for senior intermedia arts majors only. It guides them in the preparation of their senior portfolio and art work to be presented in the Spring Intermedia Arts Senior Show. Submission of a senior portfolio and participation in the senior show are capstone requirements for all intermedia arts majors. Students will meet individually with their IART advisor, and occasionally as a group at times to be arranged during the semester.

Note(s): Senior IART majors

Instructor Consent Required: Y

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IART 219: Electronic Arts (4 Credits)

This studio course is a broad investigation into ideas that cross disciplines, media and technology. Throughout the semester we will examine themes with examples in experimental film, video art, sound art, conceptual art and installations. Students will undertake projects using any tool of their choosing, whether it is a audio recorder, video projector, cell phone app, or a light bulb. Foregrounding ideas over tools, students are encouraged to explore media and techniques they have not used previously.

View Course Goals

IART 220: Advanced Electronic Arts (4 Credits)

This is a hands-on studio course exploring the artistic possibilities of electronic circuitry. Everything will be made from scratch—from oscillators, mixers, to the amplifiers. Students will learn to design simple circuits, prototype on breadboards, solder and package their designs. While we will be covering the fundamental theories and analysis of electronic circuits, the studio work will emphasizes creative and unconventional applications—altering functional circuits to perform in unexpected ways, making light and touch sensitive interface, and creating electronic environments. No prior expe

View Course Goals

IART 221: Advanced Circuitry for Electronic Arts (4 Credits)

This course will explore advanced topics in electronic circuitry and their application in the arts, with an emphasis on programming microcontrollers (Arduino). Students will learn to use sensors and actuators and develop creative projects throughout the semester. Class time will be distributed between two formats: learning electronics theory and concepts and studio time dedicated to the creation of new works.

Prerequisite(s): IART 120

View Course Goals

IART 243: History of Intermedia and Electronic Art (4 Credits)

This course addresses the recent history of artworks that evolved out of experiments with technology. Enabled by the emergence of industrial, military, medical, digital, and electronic technologies, artists have persistently moved into these new realms of media, with the history of experimentalism providing aesthetic and conceptual continuity. Whether utopian or critical, theoretical or functional, these artworks present a fresh and challenging approach to technology resonant within the art historical context.

Crosslisted with: , ARTS 143

View Course Goals

IART 247: Video I (4 Credits)

This course integrates video production with a critical examination of experimental video as an art form, political tool, and social practice. Through substantial production projects, readings, screenings, analysis, and in-class discussion and critique, this course will explore contemporary issues in video. It is designed to introduce students to the technical and conceptual aspects of production and develop individual aesthetic, analytic, and critical skills.

Prerequisite(s): IART 147

Crosslisted with: ARTS 147, ARTS 247

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IART 248: Video II (4 Credits)

This course emphasizes the continued acquisition and refinement of individual aesthetic, conceptual, critical, and technical skills in video production and analysis. In addition to readings, screenings, and in-class discussion and critique, students are each required to conceive and complete a large-scale video production project which reflects their particular interests in the methods and modes of video practice.

Prerequisite(s): IART 247

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IART 249: Advanced Video Programming (4-4 Credits)

This Course introduces students to the graphical programming environment Jitter, which enables real-time video generation, 2D/3D vector graphics, image processing and the exchange of data with sound programs and control systems. For class projects students can develop performance works, installations, software tools, fixed-media video, or data visualizations.

View Course Goals

IART 280: Special Topics in IART (1 Credits)